![]() A sequel, Resident Evil 2, was released in 1998, and a prequel, Resident Evil Zero, in 2002. In 2002, a Resident Evil remake was released for the GameCube and ported to other platforms in 2015. It has been ported to Sega Saturn, Windows and Nintendo DS. ![]() It created a franchise including video games, films, comics, novels, and other merchandise. It is credited with defining the survival horror genre and with returning zombies to popular culture, leading to a renewed interest in zombie films by the 2000s. Resident Evil is often cited as one of the best video games. By December 1997, it had sold about 4 million copies worldwide and had grossed more than $200,000,000 (equivalent to $373,000,000 in 2022). It was an international best-seller, and became the highest-selling PlayStation game at the time. Resident Evil was praised for its graphics, gameplay, sound, and atmosphere, although it received some criticism for its dialogue and voice acting. Resident Evil established many conventions seen later in the series, and in other survival horror games, including the inventory system, save system, and use of a vitals-monitoring system instead of a health counter. Gameplay consists of action, exploration, puzzle solving and inventory management. It went through several redesigns, first as Super NES game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game. Resident Evil was conceived by the producer Tokuro Fujiwara as a remake of his 1989 horror game Sweet Home (1989). Players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters. It is the first game in Capcom's Resident Evil franchise. Resident Evil is a 1996 survival horror game developed and published by Capcom for the PlayStation.
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